AI Insights · Timothy · October 2022
Top 5 Battlefield Commander Games Performance in Italy for Q3 2022
A detailed look at the performance of the top 5 Battlefield Commander games in Italy for the third quarter of 2022, based on data from Sensor Tower.
In Q3 2022, the performance of the top 5 Battlefield Commander games in Italy showed varied trends in terms of downloads, revenue, and active users. Here’s an overview based on data from Sensor Tower.
Clash Royale from Supercell saw impressive weekly revenue fluctuations, peaking at approximately $97K in early August and then experiencing a notable rise to $79.8K in early September. Weekly downloads remained fairly steady, with a noticeable spike to 17.1K in the final week of September. Active users showed a slight decline early in the quarter but rebounded strongly, reaching around 2.67M by the end of September.
Merge Super - Monster Fight by WeMaster LTD had a challenging quarter. Weekly downloads saw a sharp decline from 7.5K in mid-July to just 625 by the end of September. Active users followed a similar trend, dropping from 9.5K in mid-July to 1.8K by the end of the quarter.
Castle Raid! from VOODOO experienced modest revenue, peaking at $25 at the end of June but generally staying below $20 throughout the quarter. Weekly downloads fluctuated, with a significant increase to 3.3K in late August, before dropping to 739 by the end of September. Active users peaked at 9.3K in late August but decreased to 5.7K by the end of the quarter.
Art of War: Legions by Fastone Games HK saw consistent revenue, with a peak of $15.9K in mid-September. Weekly downloads showed a significant spike to 3.8K in late August before stabilizing at around 500 towards the end of the quarter. Active users peaked at 22.4K in late August but saw a decline to 11.2K by the end of September.
Warhammer 40,000: Tacticus ™ by Snowprint Studios AB, launched in mid-August, showed promising early performance. Weekly revenue started at $2.7K and peaked at $4.6K in late August. Downloads began at 4.2K but decreased to around 1.5K by the end of September. Active users started at 2.2K and increased to 3.4K by the end of the quarter.
For more in-depth insights and data, visit Sensor Tower.